GAMES NEWS! 16/09/19

Ava: Hlph um kumphlll. Mummph blumph fulmph bugublfu

Quinns: What was that, Ava?

Ava: *large tearing noise and a series of ragged gasps* Help me, Quinns, I’m stuck inside this baseball!

Quinns: …

Ava: It’s an allegory, Quinns, and a warning that this week’s games news is a bit more inside baseball than usual.

Quinns: I can just about understand that, but how did you get in there!?

Ava: Never doubt my commitment to a bit, Quinns. Also, I’m sorry I ruined your baseball.

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Tactics and Tactility #3 – Songbirds’ Pretty Little Vice

[Tactics and Tactility is our column about the feelings, details and pleasures of tabletop gaming. This week we’re looking at Songbirds, and nasty little puzzles.]

Ava: There’s a specific sort of puzzle that takes you by surprise. You hear some rules, you start making gentle moves, pushing towards one path or another, placing pieces, making choices.

Then things start to tighten. The points and the prize and the folks sat beside you suddenly crowding in. Everything matters.

And it’s only going to get harder.

Songbirds is a beautifully sweet game of finding your favourite bird and hoping it’s eaten the most berries.

Except actually, Songbirds is a ruthlessly cruel game about second guessing, outmaneuvering, and slowly being left with no options whatsoever.

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Review – Inuit: The Snow Folk

Kylie: Inuit: The Snow Folk is a deeply alluring card-drafting strategy game that sees 2-4 players vying for the title of the greatest leader of the Snow Folk. 

First up, let me take you on a tour of the rules. Inuit is a breath of fresh air as far as rules go – it’s incredibly simple. On your turn you’re going to draw a card from the deck and place it face up in the middle of the table. This communal area is known as the Great White.

You can then optionally turn over some more cards before finally choosing to take one or more of the face up cards and putting them in the relevant space on your player board. The game ends when the polar nightfall card is drawn from the deck and whoever scores the most points wins.

That’s it. Rules tour is done. Phew!

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GAMES NEWS! 09/09/19

Ben: Oh jeez, I’m introducing the news. Please don’t let me break anything. They never let the intern pilot the Enterprise.

Ava: Luke Skywalker was basically an intern when he got a pop on an X-Wing, and he blew up an entire ‘that’s no moon’. Dream big, Ben! Blow something up!

Ben: Hello! It’s time for some gaming news! If you’re ready for it, great, if not let me know and I will tip you out of bed and shout news in your face until you’ve had your fill or I get tired.

Ava: That’s the spirit!

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GAMES NEWS! 02/09/19

Quinns: Sorry I’m late to the doc, Ava. I put too many news-chillies on my news-pizza last night, and it has caused problems with my ability to use the news-toilet.

Ava: Hey! Adding the word news to everything is MY thing. Let me make you some news-peppermint tea, while you decide if you need any news-ointment for your poor, spicy news-bum.

Quinns: I thought I’d put you on the back foot by talking about my body, but I just feel like I’ve opened Pandora’s Box. Which isn’t the only thing that’s been opened this morning, let me tell you.

Ava: THAT’S ENOUGH OF THAT! TO THE NEWS.

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Tactics and Tactility #2 – With your eyes closed

[Every two weeks, Tactics & Tactility explores the culture and magic of tabletop. To read more, check out the series’ archives or Ava’s original Tactics & Tactility blog.]

Ava: Some games begin with a ritual. An incantation of instructions that call forth the playing field.

Some games have an exchange of secrets. Something hidden. Choices to be made, information shared, and not with everyone, not by everyone.

When this happens, we do something incredibly simple, incredibly mundane. It’s an unusual enough social ritual that it brings magic, uncertainty, dread and wonder.

Sometimes, when we play games, we close our eyes.

I’m playing Just One, at the local pub, and it’s my turn to be led towards a particular clue with the help of the other players. I pull a card, call out a number, and wait while everyone thinks and scribbles. When everyone’s ready, I close my eyes…

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Review: Piepmatz

Quinns: Piepmatz is a profoundly beige card game for 2-4 players about songbirds fighting over a bird feeder. Now, I should be up front- this game is not a best-in-show card game, as I talked about in my recent 6 Nimmt review.

But you know what? I think it comes very close indeed. I’ve loved my time with it, and it’s now nesting in my game collection.

Let me tell you how it works. This design’s a little fussy, so bear with me. “Pretty rough teach on this one,” as I learned never to say on podcast #89.

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GAMES NEWS! 26/08/19

Quinns: Ava, you must dampen the news and lift it to my forehead. Brighton is experiencing the last big, thick heatwave of the summer. I don’t know if I’ll survive.

Ava: It’s not just Brighton! It’s a bank holiday, so air all across the United Kingdom has turned into a thick, hot porridge, and I’m so glad we get to slip into a nice cool bath of news together.

Quinns: Ah, I forgot. Not only do the banks get a day off, so does air.

Not news, though! The news never stops, and we never stop never stopping it. Onwards!

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GAMES NEWS! 19/08/19

Ava: Look at that, this week’s games news is mostly about travels! I’m on pseudo-holiday in sunny Glasgow. All the sequels are moving to Las Vegas, and other games are jumping onto tin boats and seaplanes. Not to mention what Quinns wants to get up to in San Francisco.

Quinns: Let’s hop on board the news travelator and send back some postcards.

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Tactics and Tactility #1 – On going with your gut

[Introducing a new bi-weekly column! In Tactics & Tactility, Ava Foxfort will be exploring the culture and magic of tabletop, accompanied by fabulous illustrator Tom Humberstone. The series began its life on this blog, and we feel privileged to offer it a new home.]

Ava: I can see all the numbers in front of me. Power Grid lays out every variable incredibly clearly. So many numbers, spread out in stout cables across the board, paper money rustling in my hand, and adorable little power stations. Every number is ready for taking, and there’s just no way I can get them all into my head.

Good evening, folks, it’s time to watch my brain slowly crumble.

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