Ingenious

Ingenious

Anyone who knows a little about Reiner Knizia’s games will know that the good Doctor loves games that deal with trying to get points in various different categories and then only score that category in which the player has the fewest.

The game is played on a hex board. 120 equally sized pieces, each consisting of two joined hexes, come with the game. There are symbols on each hex that make up the piece – some pieces have two identical symbols, some have two different symbols (not unlike dominoes). The goal of the game is, through clever placement, to obtain points in the different symbol colors. Points are claimed by placing a piece such that the symbols on it lie next to already-placed pieces with the same symbol.

The game ends when no more tiles can be placed onto the board or when a player reaches the maximum number in every color. Now each player looks to see how many points they scored in the colour they ‘scored the least’. Whoever has the most points in their least-scored colour is the winner. Simple. The author of the game has also come up with solitaire and team play, in which two teams of two play with each player not being able to see his partner’s tiles.

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Goblins, Inc.

Goblins, Inc.

Goblins, Inc. is a corporation dedicated to building unstoppable giant doomsday robots, and it’s looking for a new Boss. Do you have what it takes?

Team up with your greed-driven fellow goblins and build the ultimate doomsday robot. Meet other teams in epic battles and blow them up, but always remember, only one goblin can win because there is no “G” in team work!

The game plays over two rounds in which you partner up with each of your fellow players to try to build the ultimate giant doomsday robot – but the other players don’t know which hidden agendas you must complete to impress the Boss! During the four phases of the round, the teams take turns designing, building and piloting their robots in order to destroy the other team and get one step closer to becoming the next Boss of Goblins, Inc.

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Betrayal at House on the Hill

Betrayal at the House on the Hill

Build a House of Terror. Tile by Tile.

It’s never the same game twice. As one of twelve mysterious characters, you’ll explore a house filled with deadly secrets. As you play, you’ll build the house. But beware! One of your fellow players will betray you. The traitor will test your sanity as you use all your skills to survive.

With fifty fiendish scenarios, Betrayal at House on the Hill puts you face-to-face with legendary monsters, modern nightmares … and your friends.

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Revolver 2: Last Stand at Malpaso

Revolver 2: Last Stand at Malpaso

In 1894, farmers from the small village of Malpaso face the prospect of again losing their livelihood to a band of roving thieves, led by the self-styled General Mapache – himself wanted by the Mexican National Defense Army. Their solution is to go to the much admired, but fallen from grace, ‘Padre’ Esteban, and see if he can hire gunfighters to protect them.

Revolver 2 is a two-player card game set in the Old West, in which one player takes the role of General Mapache and his band of thieving outlaws, and the other player is controlling the villagers and guardians hired to protect the town of Malpaso, led by the infamous Padre Esteban.

Successor to the highly successful 2 player game Revolver, and again beautifully designed.

Unique and new perspectives in the world of Revolver: first you play the poker tournament, which determines in which areas the firefights occur.

Each player has their own unique deck of cards with unique possibilities.

Several winning conditions for each player: requires different tactics and different methods of play.

Short texts and clear symbols on the cards make the game easy and clear to play.

A lot of direct player interaction and high replayability.

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1812: The Invasion of Canada

1812: The Invasion of Canada

The year is 1812. Great Britain and her allies are battling Napoleon for control of Europe. In response to British seizure of American ships and goods, the young United States declares war on Britain and invades Canada. You and up to 4 other players take command of the armies of the British Redcoats, Canadian Militia, and Native Americans, or of the American Regulars and American Militia to decide the fate of the Americas. The action takes place on a huge historically accurate map that spans the United States and Canada from Detroit to Montreal. Players from each faction cooperate to gain control of key towns and forts.

1812 features fast, intuitive and fun gameplay that involves teamwork and strategic planning in a historic and educational setting. This is THE GAME for people who want an enjoyable and manageable introduction to historic/conflict based games.

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Ladies & Gentlemen

Ladies & Gentlemen

Ladies & Gentlemen! Plunge into the heart of the Victorian era and, as part of a team, take on the roles of highly fashionable ladies and gentlemen. As the men play the stock market the women peruse boutiques in search of the latest essential fashion items.

You will not want to be the laughing stock of London town at the upcoming ball!

In Ladies & Gentlemen, what you do in the game depends on who you are! Make the most of your situation and try – alongside your partner – to be the most fashionable couple of the moment – as well as discredit your opponents!

Ladies & Gentlemen is a highly original, light-hearted group game and a clever mixture of opportunism, tactics and mockery for up to 10 players.

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Memoir ’44: Eastern Front

Memoir '44: Eastern Front

From the frozen shores of Lake Ladoga to the burning ruins of Stalingrad, relive some of the most intense battles of WWII,where entire Army groups disappeared faster than a single battalion on the beaches of Normandy.

This expansion follows Expansion one, the Terrain Pack. While the Terrain Pack focused on new terrain and rules, the Eastern Front expansion is devoted to the ferocious battles that pit the Axis and Soviet forces against each other.

Also included is a scenario drawn from the Russian-Finnish war, and an Overlord scenario of what turned out to be the largest tank battle in history: Kursk.

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Tokaido

Tokaido

Welcome to the Tokaido, the legendary East Sea Road connecting Kyoto to Edo. Here you will begin an extraordinary journey during which you will discover a thousand marvels for the first time.

Be sure to take the time to contemplate the sumptuous vistas before you: the majestic mountains, peaceful coastland, and vast rice paddies… Let the brushstrokes of nature be an anchor for your memories.

Appreciate the beneficial stopovers that punctuate your path, the restorative tranquility of the hot springs, and the countless culinary delicacies that will astonish your palate.

Bundle together with your belongings delightfully unexpected souvenirs, from the most modest to the most sophisticated, that you gather from surprising encounters that may change the course of your travels.

Time will be your best means to remain clear-sighted, methodical, and patient so that you don’t miss anything on this unique route but instead can fully savor the experience the Tokaido has to offer!

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The Last King of Scotland

The Last King of Scotland

The modern wars in Africa provide a rich arena of different and unique gaming situations beyond WWII in North Africa (where most wargames have concentrated their examination of wars in Africa). Some of these wars were short affairs of a few months, while others raged for twenty years or more. Each of these modern African wars shaped the political and military future of the continent and they are still finding their way into today’s headlines.

The African Wars series provides a means for understanding these wars that shaped modern Africa and current world opinion.

The Last King of Scotland, the first in the African Wars series by designer Dennis Bishop, simulates the Uganda-Tanzania War of 1978 – 1979 that ousted Uganda’s President for Life, Idi Amin Dada. With a seeming fascination for all things Scottish, Idi Amin referred to himself as the “uncrowned king of Scotland”. When Amin fled Uganda, in a sense he truly became “The Last King of Scotland.”

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Zulus on the Ramparts! 2nd Edition

Zulus on the Ramparts! 2nd Edition

ZULUS ON THE RAMPARTS! is the battle cry of those defending the Mission Station at Rorke’s Drift. It is 22 January 1879, and the British invasion column moving into Zululand was disastrously defeated that morning at nearby Isandlwana. Now, fresh troops from the victorious Zulu iMpi (army) are advancing on your position. With your 140 British soldiers and auxiliaries, you must survive the repeated attacks of 4000+ crack Zulu warriors.

This States of Siege™ game puts you squarely in command of a desperate defense. As events unfold and heroes emerge, can you build up the barricades and fill the breaches before the camp is overrun?

As the Zulus relentlessly charge wielding their deadly spears and as British rifles overheat, can you keep cool and make the command decisions necessary to hold your position and repel the onrush of fierce braves until the Relief Column arrives?

The Battle of Rorke’s Drift saw more Victoria Crosses awarded than any other before or since. Can you write an equally glorious page in history as you confront these ZULUS ON THE RAMPARTS! ?

Designers

Joseph Miranda

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