Shadows in the Woods

Shadows in the Woods

The dwarves hide in the shadows of the trees from the wandering light. The burning tea-light (adult player) moves through the dark forest and tries to find the small dwarves in their hiding places. If a dwarf is touched by the light, it is frozen and not allowed to move anymore. The other dwarves try to release it. To achieve this they must wait until the light has gone far enough so that one of them can join it in the shadow. All the dwarves try to unite under one tree while the candle tries to freeze the dwarves. Who will win, the light or the dwarves?

Shadows in the Woods is a cooperative game for players 5 years and up. An adult player for games where children play is required, due to the open flame of the candle. An alternative version included in the rules is intended for players 7 years and up, and is quite a bit more challenging. The alternative version does not require an adult player, but does require adult supervision. (The light doesn’t move.)

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Sheriff of Nottingham

Sheriff of Nottingham

The Sheriff of Nottingham is a fun and engaging game for all where each player will have the chance to step into the shoes of the Sheriff himself! Other players, acting as Merchants will attempt to bring their goods into the city for profit. Beware though, while many may act as honest merchants, there is always the possibility of contraband being smuggled into the city!

Experience Nottingham in a whole new way! Declare your goods, deal with the Sheriff and secure victory in a fun-filled and exciting adventure!

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Illegal

Illegal

ILLEGAL is a crazy, offbeat party game for 5 to 9 players where participants each take on the role of an illegal dealer. The game is accessible to casual as well as expert gamers, and has a mature theme. The rules of ILLEGAL are simple, but the game will challenge your skills in negotiation, misdirection, discretion, charisma, and persuasion. The more you play, the more you will learn to expand and master these skills. Each game lasts about half an hour, and is packed with intense exchanges, interactions and a lot of humour. Launch into this risqué adventure! Dare to become one of these offbeat dealers and get a good laugh with your friends.

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Cash ‘n Guns (second edition)

Cash 'n Guns (second edition)

The big heist may have been a success, but it all goes wrong when every crook wants a bigger cut. With this much money on the table, bullets speak louder than words!

In Cash ‘n Guns, players will point foam pistols at each other and try to intimidate their opponents into letting them have the largest share. The bravest crooks enjoy the most money – but only if they live long enough to spend it!

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Lifeboat

Lifeboat

Adrift in uncharted waters, six people share a tiny lifeboat. As the supplies run low, they discover that some barrels are filled with jewels and art treasures instead of water or hardtack. Greed mixes with love and hatred as the passengers take sides…

Lifeboat is a fast-paced card game of intrigue and survival. Players vie for the highest score when the boat reaches land – a seemingly simple matter of surviving with the most treasure. But each player has a secret love and a secret enemy among the passengers, and no one knows when landfall will occur.

Will you help row, and thus have a hand in guiding the boat’s course? Try to shove your way into the quartermaster’s seat? Start a fight to grab some loot? Or just bide your time until you can nudge your enemy overboard into shark-infested waters?

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Anomia

Anomia

Have you ever considered that our minds are positively brimming with all sorts of random information? Soap brands, pop songs, sports teams…the list is endless! Normally, it’s easy to give an example of a dog breed, a frozen food, or a fairy tale character – but be warned; you’ll find that your brain works a little differently under pressure!

Anomia is simple. Players flip cards in turn until the symbols on two players’ cards match. Matching players must race to give an example of the category on their opponent’s card. Whoever blurts out a correct answer first wins their opponent’s card, and drawing continues. Sounds easy, right? Think again! Wild cards create unexpected matches, and face-offs can cascade when you lose a card, revealing a new match. Pay attention – it could be your turn at any time!

Fast moving and hilarious, Anomia will have everyone roaring with laughter as they try to beat each other to the punch! Winner of multiple awards, including the Mensa Select Seal, ASTRA’s Best Toys for Kids, Major Fun’s Party and Word Games Awards, Dr. Toys Best Vacation Products, and the National Parenting Seal of Approval.

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Las Vegas

Las Vegas

Developer Stefan Brück at alea describes Las Vegas as “an easy, dice-rolling, fun-and-luck game with a lot of interaction and ‘schadenfreude'”. Who doesn’t love schadenfreude? (Well, other than those being schadened, I suppose…)

In more detail, Las Vegas includes six cardboard casino mats, one for each side of a normal six-sided die. For each mat, players draw money cards until at least $50k is showing, but the amount may end up being a lot more, making that casino more desirable.

Each player has eight dice of a different color, which they take turns rolling. When you roll your dice, you can choose to place them on the relevant casino cards; for example, a die showing a 1 will be placed on the casino mat marked “1”. You must place at least one die per turn, although you may place more. All players take turns doing this until all the dice have been used. Finally, the player with the most dice on each casino card takes the money associated with it. In case of a tie, the next non-tied player takes the highest-valued money card at that casino.

Las Vegas rates a 1 out of 10 on alea’s difficulty scale.

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Ugg-Tect

Ugg-Tect

“Ugungu!” howled the caveman, a genius of his day. Club in hand, he stomped his feet meaningfully until his tribemates lifted the giant stone block. Thus, the first monument was born.

Club your tribemates to architectural domination! Ugg-Tect is a hilarious game of prehistoric architecture in which two teams, made of up to four player each, race to complete stone-aged structures. Leading each team is the charismatic ugg-tect, who must guide his workers to victory using nothing but a simple vocabulary of primitive grunts, a series of exaggerated gestures, and his trusty club.

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Monikers

Monikers

Monikers is available exclusively through http://www.monikersgame.com/.

Monikers is a dumb party game for smart people. A game about naming the most inappropriate people and things you can imagine.

We’ve taken the basic formula from the classic guessing game Celebrity and tried to perfect it. The result: 400 of the weirdest, most interesting names we could think up over years of playtesting with friends.

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Pairs

Pairs

Pairs is a “New Classic Pub Game” designed by James Ernest and Paul Peterson. You can play with 2 to 8 players, the rules are very simple, and each game takes about 5 minutes.

Pairs is a press-your-luck game. Each round, players take turns deciding whether to take a card or fold. Folding gets you some points, but catching a pair could get you a lot more points (and points are bad.) The first player to reach a target score loses the game.

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