Super-Skill Pinball: 4-Cade

In Super-Skill Pinball: 4-Cade, Geoff Engelstein brings the arcade classic to the tabletop with art, atmosphere, and roll-and-write mechanisms. Choose one of the four unique tables and matching backglass for scorekeeping, then roll a shared pair of dice and get the pinballs rolling! You’ll select one of the two die results, then move your pinball … Read more

Read More

Copenhagan: Roll & Write

The Danish city of Copenhagen is traversed by canals and harbors, and part of it — “Nyhavn” (New Harbor) — is famous for the colorful gabled houses along the water. In the game Copenhagen, players must design new façades for these houses so that they fit seamlessly into this beautiful harbor setting. By using the … Read more

Read More

Tigris & Euphrates

|

Tigris & Euphrates is an award-winning tile placement game of rival dynasties designed by Reiner Knizia and set in ancient Mesopotamia at the time of the first cities. Two to four players take on the roles of rulers building civilizations, competing for land, and striving to strike a balance between commerce, agriculture, housing, and religion.

Advance your civilization, grow your dynasty, and accumulate victory points by strategically placing tiles, leaders, and even monuments on the board. As civilizations grow, wars may erupt over the region’s limited land and resources, or another ruler may incite rebellion among your people, forcing you to fight for your territory. The ruler who has the greatest amount of victory points in the weakest aspect of their civilization wins!

Read More

Decrypto: Laser Drive

When you add Decrypto: Expansion #01 – Laserdrive to the base game, each round you draw a category card — movie titles, tourist attractions, words that begin with an A, etc. — and at least one of the clues that you give to your teammates must match this category. If all three of your clues … Read more

Read More

Decrypto

|

A new party game with codes! Teammates try to transmit secret codes without letting the opposing team intercept them.

In more detail, each team has their own screen, and in this screen they tuck four cards in pockets numbered 1-4, letting everyone on the same team see the words on these cards while hiding the words from the opposing team. In the first round, each team does the following: One team member takes a code card that shows three of the digits 1-4 in some order, e.g., 4-2-1. They then give a coded message that their teammates must use to guess this code. For example, if the team’s four words are ‘pig’, ‘candy’, ‘tent’, and ‘son’, then I might say ‘Sam-striped-pink’ and hope that my teammates can correctly map those words to 4-2-1. If they guess correctly, great; if not, we receive a black mark of failure.

Starting in the second round, a member of each team must again give a clue about their words to match a numbered code. If I get 2-4-3, I might now say, ‘sucker-prince-stake’. The other team then attempts to guess our numbered code. If they’re correct, they receive a white mark of success; if not, then my team must guess the number correctly or take a black mark of failure. (Guessing correctly does nothing except avoid failure and give the opposing team information about what our hidden words might be.)

The rounds continue until a team collects either its second white mark (winning the game) or its second black mark (losing the game). Games typically last between 4-7 rounds. If neither team has won after eight rounds, then each team must attempt to guess the other team’s words; whichever team guesses more words correctly wins.

Read More

Paris: La Cite De La Lumiere

Paris is a two-player board game by José Antonio Abascal infused with Parisian aesthetics by the boardgame’s artist Oriol Hernández. The game is set in late 19th century Paris during the 1889 “Exposition Universelle,” or world’s fair, when public electricity was a hot topic. Electricity spread throughout the city, creating today’s beautiful nocturnal Parisian streets and … Read more

Read More

Cairn

Inhabitants of the forest and of the sea, it is time to awaken! You will embody shamans and build Megaliths to expand your power and dominate the rival tribe. Activate the unique powers of each new Megalith, but beware: shamans from the opposing tribe can also activate them! In this intense duel, you must consider … Read more

Read More

Ice Team

Ice Team is a two-player racing game in which you have to bring your polar bears as quickly as possible to the finish line, having collected as many fish as possible from the igloos. Each turn, a player moves one of their four bears in any directions over round ice tiles with either an ice … Read more

Read More

Antiquity

“These fields no longer yield grain the way they used to,” complains the farmer. “We should settle new lands before our food runs out. Why don’t we start farming olives, like our neighbors?” The cart-driver nods: “Ever since them city folks started worshiping San Giorgio I have to travel further and further to new building … Read more

Read More

Watergate

In the two-player game Watergate, one player represents the Nixon administration and tries not to resign before the end of the game while the other player represents The Washington Post and tries to show the connections between Nixon and some of his informers.

Read More