[Team SU&SD grows ever-stronger! Please give a warm welcome to game writer Jon Bolding, who comes bearing gifs. Enjoy, everybody.]
Bolds: Welcome! Welcome to Medieval France’s fabulous Loire valley, and its jewel, its shining, brocaded, wine-and-cheese-filled capital city of Orléans.
Orléans has a lot in common with those ever-popular “deck-building” games, in that you’re still accruing little somethings to go in your something, but each something is different, and has a different purpose – and your something, certainly, is different from everyone else’s something. In Orléans these somethings aren’t cards, but are little circular people, and you stuff them in your personal bag like a kind of hungry giant saving them for later, never quite sure what delicious treat you’ll pull forth when you go plunging in for a snack.
Ugh, peasants again? Why don’t we ever have Boatmen? Love Boatmen. The little crunchy paddles and rafts. The delicate waterlogged texture.
And speaking of crunch, Orleans is a good deal heavier than most deck-building games. Really, what we’ve got here is a fabulous fusion of a “building” game and a heavy eurogame, and it’s almost entirely delicious.
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