Review: Bargain Quest

eaten by a witch, the realm of retail, doritos: cool original

Who’s ready to make a sale? Bargain Quest is a game about running a shop in a fantasy world, and figuring out the best way to empty the pockets of doomed heroes. Though if they actually manage to slay the dragon? Well, that’s just free marketing.

Better yet, Bargain Quest is Matt’s new favourite way to get newbies involved in the joys of board gaming. But will he sell Quinns on it? That boy’s a famously tough customer…

The Sushi Go Party! review mentioned in the review can be found right here. Thanks to Dice Saloon here in Brighton for letting us film. They’re an awesome, friendly shop with a ton of free play space, and locals should check them out.

Read More
Leave a comment

Games News! 14/05/18

probing polyps, Deceptive or derivative, barrelling toward middle age

Paul: Hello and welcome to another fresh and frothy Games News (the last one written by me on the Western side of the Atlantic for a little while yet). We have all sorts bubbling up this week, from interesting new releases to controversial accusations, but we can’t possibly lead with any other story but this one:

It looks like publishing giant Asmodee are up for sale.

Read more

Leave a comment

Review: 878 Vikings & Viking Age expansion

Rebuffing viking bobbins, A diddly hand of cards, A katamari made of axes

Who remembers Quinns’ anciente video reviewe of 1812: The Invasion of Canada? Well, today we’ve got a redux for you! It’s our review of the latest game in that series, 878 Vikings, as well as the Viking Age expansion.

And boy, those mechanics have stood the test of time. It’s still tons of fun to invade a country with a buddy, rolling handfuls of dice together and stretching your armies too far, too fast. Click play and find out why Quinns calls this series the mac & cheese of wargaming.

Read More
Leave a comment

Review: Space Base

admirable admirals, a cheeky tug, the insurmountable greed of your nasty space-friends

Quinns: Ever since team Shut Up & Sit Down first borrowed a camcorder and began proselytising and/or squawking about board games, we’ve been borrowing a line from designer Sid Meier. “A good game is a series of interesting decisions.”

But is this true? Six year later, I’m pretty sure that sometimes a good game is one where you roll dice and then nice stuff happens, or perhaps you own a spaceship(!).

Well HOLD ONTO YOUR PANTS, because in the newly-released Space Base all of these things are true. Each player starts with 12 ships that are straining at their docking clamps like greyhounds before a race, and you’re going to be shrewdly dispatching them across the galaxy for profit and points.

What you’re really doing, though, is designing a slot machine. Won’t you listen to me squawk about Space Base? I really like this game.

Read more

60 Comments

Games News! 07/05/18

Paul’s clinging, Paul’s itch, Paul’s piques

Paul: All right, everyone, stand back. We’ve had reports of some unexploded Games News here and so our team of experts are stepping in to carefully, cautiously and capably dismantle and defuse this thing. This is a complex process and meticulous work.

Quinns: Is it? Nah, let’s dive straight in with the story that’s impossible to avoid: There’s a new edition of X-Wing coming! It gets a wide release in September, after a GenCon reveal, but is it different enough?

Read more

87 Comments

Podcast #77: Shipping & Deceiving

get comfortable, loosen your tie, and help yourself to a glass of paul's beer

HONK! After a long journey, the latest Shut Up & Sit Down podcast is now docking with your ears. The pinnacle of opinion-container technology, it’s 400 metres long bow to stern (but you shouldn’t feel a thing since it’s largely metaphorical). The thing is, the boys have finally played Container, a ridiculous economic game that’ll be enjoying a similarly ridiculous new “Jumbo” edition in July. This podcast also contains chat about Decrypto (see Paul’s recent review) and Medici, each of which deliver big experiences in small containers. Finally, we spend a whopping 25 minutes discussing two games: Brass: Lancashire, which is the new edition of classic game Brass, and Brass: Birmingham, the hot new “sequel”. We’ve now played both of these much-anticipated games, and you know what? Going against Quinns’ Brass video review, Shut Up & Sit Down can finally recommend Brass. But you’ll have to listen to find out why… Enjoy, everybody!

Read More
Leave a comment

Review: Decrypto

The cat fell asleep, etymilogical detective, CUMBERBATCH FROM EGGS

Paul: I have never, in my life, seen so much frantic, last-minute lying. I’ve never seen so many misunderstandings over cake. I’ve never thought I’d have to explain to someone how oil is obviously, indisputably associated with Texas. And I never thought a tiny misunderstanding over a simple word like “heat” could, and would, ruin everything.

But that’s Decrypto for you, a game of discord and deception that somehow ends up fraught, funny and absolutely fantastic. It sets you the simplest of challenges and creates the most convoluted complications as you and your friends try to tell secrets out in the open, right in front of each other.

Read more

89 Comments

Review: Crystal Clans

dandelion warriors, floodlights of dread, cooking the books at fraggle rock

Quinns: To look at the box of Crystal Clans, the new 2 player card game from publisher Plaid Hat, is to hear the soaring soundtrack of Saturday morning cartoons. The bracing breeze of GI Joe! The salty spray of the Thundercats-

Matt: Quinns this is a family show.

Quinns: It sure is, Matthew, and so is Crystal Clans! This box is a bat-signal that immediately summoned my childhood fascination with not just “fantasy” but the fantastical.

Contained within this game’s deliciously diverse clans are knights that ride bees into battle, necromancers who pursue a romantic Dia de los Muertos aesthetic, time-travelling twins and one massive crocodile. This feels like a world for everybody, and the manual doubles-down on that by using the feminine “She” to refer to the player.

Everything in Crystal Clans has a touch of the revolutionary about it, and that extends to the actual game. This is like no other box we’ve ever reviewed.

Read more

66 Comments

Podcast #76: Long John’s Bad Mind

bunny's too tight to mention, who is the baddest god, paul's spooky dog

It’s been a while since the last podcast, but we’ve not been idle! Like a board game version of Nintendo’s Kirby, over the last month the team has been sucking in experiences and now we’re going to expel them at you in a 90 minute special episode. Boomf! In order of appearance, Matt, Quinns and Paul discuss The Mind, Cardline: Animals, Bye-Bye Black Sheep, Kemet: Set (which is so new it doesn’t even have a Board Game Geek page!), Treasure Island, Fireball Island (which has just 8 days left on that Kickstarter) and Bunny Kingdom. That might be more games than we’ve ever had on a podcast before, and you know what else? They’re ALL GOOD. Finally, we soothe our aching jaws with a gentle chat about what makes kingmaking (one player causing another player to win) enjoyable in a game, and what makes it frustrating. Lovely stuff. New podcast feeds (if you’re missing episodes 71 onwards, try these): iTunes Google Play RSS for your favourite player

Read More
78 Comments

GAMES NEWS! 23/04/18

Saturday Morning Cartoons, Paul's love of risotto, Sembali Grimtongue

Paul: Do you like games? And do you like news? If so, you’re in EXACTLY the right place. Even as I type these words, news about games is forming out of the very air itself. It speckles and shines like morning dew, so here we are collecting only the freshest of drops-

Quinns: paul there has been another SCANDAL

After acquiring the license for the Alien franchise, publisher Wonderdice announced the forthcoming USCSS Nostromo, a co-operative survival horror game about trying to escape from the film’s famous shiny space monster. So far, so promising. However, soon after the announcement, French designer François Bachelart stepped forward to say that the game was a copy of a design he’d already pitched to Wonderdice, four years back.

Read more

109 Comments