Lords of Xidit

Lords of Xidit

The last remaining hope for restoring peace to Xidit lies with the Kingdom’s noble heirs, the Idrakys, who roam the Kingdom recruiting brave soldiers and reclaiming threatened cities.

Fantasy adventure Lords of Xidit features simultaneous programming and an elimination-based scoring system that leaves no room for complacency. At the end of the game players compare their influence in one category and the player with the least influence is eliminated and his pieces removed from the board; players then compare influence in another category, with a player again being removed. The order of elimination is randomly determined at the start of play, forcing you to thinking in different ways each game.

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Goblin Quest

Goblin Quest

Goblin Quest is a roleplaying game. As you play, you’ll tell stories about goblins trying to achieve basic tasks and meeting fatal misadventure as they do it. You’ll play the goblins, and you’ll steer them through (or, more commonly, directly into) adversity, and you’ll have a fun time doing it.

It’s not a game about winning; there are no points for surviving the longest, or achieving the most goals. The aim of the game is to have fun with your friends. Even if all the goblins fail in their quest, if you’ve had fun losing, that still counts.

Goblin Quest is designed to be played from start to finish in a single sitting – it should take around 2 hours to complete a story. The more players you have, the longer the game will take to play.

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Viticulture

Viticulture

In Viticulture, the players find themselves in the roles of people in rustic, pre-modern Tuscany who have inherited meager vineyards. They have a few plots of land, an old crushpad, a tiny cellar, and three workers. They each have a dream of being the first to call their winery a true success.

The players are in the position of determining how they want to allocate their workers throughout the year. Every season is different on a vineyard, so the workers have different tasks they can take care of in the summer and winter. There’s competition over those tasks, and often the first worker to get to the job has an advantage over subsequent workers.

Fortunately for the players, people love to visit wineries, and it just so happens that many of those visitors are willing to help out around the vineyard when they visit as long as you assign a worker to take care of them. Their visits (in the form of cards) are brief but can be very helpful.

Using those workers and visitors, players can expand their vineyards by building structures and planting vines (vine cards) and filling wine orders (wine order cards), players work towards the goal of running the most successful winery in Tuscany.

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Letters from Whitechapel

Letters from Whitechapel

Get ready to enter the poor and dreary Whitechapel district in London 1888 – the scene of the mysterious Jack the Ripper murders – with its crowded and smelly alleys, hawkers, shouting merchants, dirty children covered in rags who run through the crowd and beg for money, and prostitutes – called “the wretched” – on every street corner.

The board game Letters from Whitechapel, which plays in 90-150 minutes, takes the players right there. One player plays Jack the Ripper, and his goal is to take five victims before being caught. The other players are police detectives who must cooperate to catch Jack the Ripper before the end of the game. The game board represents the Whitechapel area at the time of Jack the Ripper and is marked with 199 numbered circles linked together by dotted lines. During play, Jack the Ripper, the Policemen, and the Wretched are moved along the dotted lines that represent Whitechapel’s streets. Jack the Ripper moves stealthily between numbered circles, while policemen move on their patrols between crossings, and the Wretched wander alone between the numbered circles.

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BioShock Infinite: The Siege of Columbia

BioShock Infinite: The Siege of Columbia

BioShock Infinite: The Siege of Columbia board game, based on the critically acclaimed BioShock Infinite video game, allows players to explore the world of BioShock Infinite–the atmosphere, the characters, the city of Columbia itself, and even contours of the game’s plot–from a tantalizing new perspective as the leaders of the Founders and Vox Populi factions.

Set during the same series of events as the video game, players take on the role of the Founders and Vox Populi factions, desperately seeking to seize control of Columbia. Gain points from staking your claim to the city’s territories and accomlishing other goals, all the while fighting your opponents and Booker while trying to influence Elizabeth and commanding an army of detailed miniatures as well as the Songbird and Airship!

In BioShock Infinite: The Siege of Columbia, each player uses their unique deck of cards to influence world events, build their army, fight off Booker, zoom around the city on the Sky-Line, and claw their way to ultimate control of Columbia.

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Descent: Lair of the Wyrm

Descent 2e: Lair of the Wyrm

Bring even more adventure to Descent: Journeys in the Dark Second Edition campaigns with Lair of the Wyrm, an expansion that introduces new heroes, classes, monsters, quests, and more! Heroes can now discover secret rooms and investigate suspicious rumors, while the Overlord equips himself with deadly never-before-seen tricks as he fields a powerful new lieutenant. Dark secrets await within Valyndra’s lair. Do you have the courage to face the dreaded Wyrm Queen?

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Descent: Journeys in the Dark 2nd Edition

Descent: Journeys in the Dark 2nd Edition

Descent: Journeys in the Dark Second Edition is a board game in which one player takes on the role of the treacherous overlord, and up to four other players take on the roles of courageous heroes. During each game, the heroes embark on quests and venture into dangerous caves, ancient ruins, dark dungeons, and cursed forests to battle monsters, earn riches, and attempt to stop the overlord from carrying out his vile plot.

Featuring double-sided modular board pieces, countless hero and skill combinations, and an immersive story-driven campaign, Descent: Journeys in the Dark Second Edition transports heroes to a vibrant fantasy realm where they must stand together against an ancient evil.

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A Few Acres of Snow

A Few Acres of Snow

A Few Acres of Snow is a two-player, deck-building game about the French and British conflict in North America.

The card-play contains a focus on a deck-building mechanic similar to Dominion, each card will have multiple uses like card-driven game. The players have to choose only one aspect of the card to use when it is played. Each space captured by a player will add another card to the capturing player’s deck.

From the box description:

A war fought at the edge of two mighty empires. For over one hundred and fifty years Britain and France were locked in a struggle for domination of North America. Thousands of miles from their homes, settlers and soldiers were faced with impenetrable forests, unpredictable American tribes, and formidable distances. Despite these obstacles they were able to engage in bitter warfare, with the British ultimately taking the prize of Quebec. A Few Acres of Snow is a two-player game that allows you to recreate this contest. You can change the course of history by your decisions.

A Few Acres of Snow takes an innovative approach to the subject, using cards to represent locations and manpower. As the game progresses you add to your selection of cards, increasing the range of actions available to you. There are many strategies to be explored. How quickly should you build up your forces, do you employ Native Americans, what energy should be expended on your economy?

The game is about more than just fighting – you must successfully colonize the land to have a chance.

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