Podcast #105: Big Games, Small Podcast

We built Big City out of reee-sin mouuuuulds, an impossible cathedral, Aliems vs Rimpley

DISCLAIMER: The thumbnail for this podcast contains more business than is actually contained in this podcast. Instead, on this short, sleepy episode, a tired old Matt and a sickly young Tom have a meandering chat about just four games. ‘That’s not enough games for my Friday night podcast-listening session!’ I hear you cry, panicked and … Read more

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Podcast #104: ‘Ain’t no party like a Glenmore II: Chronicles party

sponsored by biscuits, sorry about the stings, keep it in, please RSVP to my nice party i need to know how many boardgames to bring

Welcome, diners! Take your seats for the very 104th Shut Up & Sit Down podcast. Enjoy a salty fish supper alongside Oceans, a haggis and a whisky with Glen More II: Chronicles, or a rubbery old hot-dog with Rallyman GT. All options are served with opinions from our cardboard sommelier Matt Lees, and a side … Read more

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Podcast #103: Welcome to the Ketchup Age

Problematic Pirates, Welcome To... Embezzlement!, Catastrophic Co-Ordination, A game only a Matthew could love

Look out! Podcast #103 is charging towards your fragile human body like the untameable beast of content that it is. Be shocked, as we wrangle with Clinic! Gasp in horror as we consume Irish Gauge… whole! Listen as we swirl the sequel to Welcome To… around in our mouths, and last but not least: be … Read more

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Podcast #102: Frankenstein’s Goat Dilemma

Bad Meat Suburbs, Goat Of The Year, Frankenstein's Little Monsters

Back once again like a renegade podcast, the Shut Up & Sit Down podcast is back in action and ready to wrestle with your ears and your brain. Let’s not bury the lede – we’ve got a formal introduction to make this week, with the official addition of Mr Tom Brewster to the team. He’s … Read more

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Podcast #101: Donkeys Behind Enemy Lines

Donkeys in the DMZ, psychic shops, Don't mention the CIA, please stop asking about the money

Ringing in the new year with a podcast recorded *checks notes* … last year, Matt and Quinns are coming right at you from PAX Unplugged, with a plethora of exciting games to chat about. If you’d rather watch this episode and pretend you were there, we’ve got you covered with a lovely “YouTube Video“. It’ll … Read more

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Podcast #100: International Trouser Accidents

Raccoon Art, when gel goes wrong, Suspicious Wizards in your area

Congratulations all, you’ve made it! It’s the very 100th Shut Up and Sit Down podcast! Gosh, the podcast hill is so high up here that I’m pretty sure I can see episode 43, fumbling around in that bush with a sandwich.

Matt and Quinns are briefly joined by Pip for an sleep-deprived natter about some interesting games. Obscurio (16:14) sounds like Wizard-Dixit with traitors, and incredibly summoned a cheer from the crowd simply for use of the word “acetate”. Tumblin’ Dice (21:05) got a little love, but probably deserves more than anyone can give it, before Matt then went on to talk about playing the award-winning RPG Mothership (24:50) – a sci-fi horror system that conveys the relatable experience of waking up after a very long time and immediately being attacked by stress.

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Podcast #99.9 – My Hungry, Sleepy Civilization

Quinns can't pronounce cacao?, Mr. Snap, an actual census, feather-lovin'

In what is still definitely *not* our 100th episode, Quinns and intern Ben are grappling with some truly epic boxes. As is the SU&SD motto, “We grap so you don’t have to.” For starters, these two summon the energy to discuss their 12 hour(!) game of Western Empires (02:32). Then there’s chat about the byzantine challenges of hit Kickstarter games Cloudspire (18:05) and Skulk Hollow (29:38). Quinns reveals he can’t pronounce cacao in a segment on sprawling eurogame Teotihuacan: City of Gods (37:05), before the two round things off with some lighter games, namely Yokai (43:06), Detective Club (46:57), and Combo Fighter (53:06). Thanks to our amazing community, podcast transcripts are available here, and are usually completed within a week of the podcast’s release.

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Podcast #99¾ – Running from the Board Game Police

a bounty of beans, an unexpected tribunal, an underworld panty raid, breasticles

In this episode, Matt, Quinns and Ben report live from a secret hideout. Matt’s been breaking the rules of Gloomhaven (discussed at 26:54) while Quinns has been ignoring the laws of new, superb expansion Bunny Kingdom: In the Sky (50:12), and the cops could bust them at any moment. The group also discuss the bizarre Undo games (02:56), the video game-inspired Super Motherload (10:05), the delightfully three-dimensional ShipShape (20:42), the wild grasping of Lords of Hellas (36:20) and the disappointment of Cerberus (48:02). Thanks to our amazing community, podcast transcripts are available here, and are usually completed within a week of the podcast’s release.

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Podcast #99: Sea Football

how small is sand?, which sheeps are you?, and how do i anxiety?

Matt, Quinns and Ben are circling podcast #100 like talkative nerds circling a numerical drain. Quickly! Before they slip away, why not listen to them talk about the games? On this podcast there’s chat about party game We’re Doomed! (02:23), classic card game For Sale (10:00), 2010 smash hit Alien Frontiers (15:40), the enigmatic Wooly Wars (23:26), hot new box Air, Land & Sea (30:03) and Kickstarter behemoth Cerebria: The Inside World (40:11). There’s also a lovely reader mail this week asking which games have the best Endgame Energy. In news that continues to blow our minds, podcast transcripts are available here courtesy of our fabulous community, and are usually completed within a week of the podcast’s release. Also, if you’re a geologist who would like to contribute to our discussion of sand, please do leave a comment. We’re clearly idiots, and we need all the facts that we can get.

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Podcast #98: Seize My Silky Rails

essenquakes, expansion schnapps, sleepy engineers, and big ol' worms

Having just arrived back from Belgium’s fantastic Zomerspel tabletop convention, Matt and Quinns were inspired by Belgian chips to create this episode of our award-winning podcast. It’s long, crunchy, filling and if you eat nothing except this podcast then you will probably die? Games discussed in this episode include the fascinating Taverns of Tiefan Thal (01:51), the taut little Feld game Carpe Diem (13:48), the simple-yet-delightful Luxor (26:47), the gross-yet-charming Silk (33:13) and the simply superb Rail Pass (49:37). Matt and Quinns also discuss some of the video reviews they’ve been working on, including Pipeline (1:00:58) and Too Many Bones (1:06:54). Enjoy, everybody!

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