Games News! 09/07/18

Paul: It’s HOT today and it’s only going to get hotter as the week goes on, meaning the Shut Up & Sit Down News Room (at the very top of Pear Towers, 1 Pear Street, London, W1 1AA) is absolutely sweltering. Quinns and I can’t get too close in case we stick together like a pair of softening gummy bears.

Quinns: Do you know what the opposite of a softening gummy bear is?

Games Workshop’s new announcement, KILL TEAM.

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Podcast #71: The Dragonholt Assault on Fake Eggs

Matt and Paul regroup for a post-festive ramble through the wilderness of sentient cardboard. Paul shares some thoughts on Legacy of Dragonholt and Celestia – which Matt is comedically unable to recall too clearly. Meanwhile, Matt has been toying with the free co-op app for Imperial Assault – and compares his experiences with this to the recently-reviewed Gloomhaven, for your pleasure / horror. We then talk a little about the shocking phenomenon of fake board games, as covered by Paul in this week’s news, and finally cap off the first pod of the year by addressing the hard-hitting issue of S.N.A.C.K.S. Basically, Paul is mildly interrogated about cookies. Who – in truth – is the real cookie monster? Only the cold hands of time will decide. Thanks for listening!

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Celestia

Celestia

You get aboard an aircraft with an adventurers team to perform many trips through the cities of Celestia and recover their wonderful treasures. Your journey will not be safe, but you will attempt to be the most rich adventurer by collecting the most precious treasures!

At the beginning of a journey, all players place their pawns within the aircraft; the players start the game with 6 cards in the hand (or 8 depending on the number of players). At the beginning of each round, one player is chosen to be the captain of the trip and he throws from 2 to 4 dice so as to determine the weather that he should face (fog, lightning bolts, killer birds or pirates). He must then play the appropriate cards to go on the journey and reach the next city (a compass, a lightning arrester, a foghorn or even canons).

Before that the captain plays the appropriate cards, each player has to decide whether or not he will stay within the aircraft:

– to get off is to ensure the victory points by exploring the city;

– to stay is to try a trip upto the next city in order to catch more precious treasures.

But beware: if the captain is unable to discard the appropriate cards, it is the crash down! All remaining passengers get back empty-handed and a whole new journey beginswith all players on board.

During his journeys, each explorer can try to pull out of the game with fabulous objects ( a jetpack, astronomy glasses… ) or by changing the trip ( modifying the travel or abandoning an explorer in the city ).

As soon as a player earns treasures valuable for at least 50 points, the game is over.

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Review and a Recipe: Celestia and a Fluffy Frittata

Celestia

April 29, 2016 Reviews, The Opener Celestia, New to Games?, Quick Games It’s time once again for you to place your evening in our large, spindly hands. Following on from Arboretum and Pasta With Trees, why not invite your friends over for a game of Celestia and a fluffy frittata? Lovely push-your-luck mechanics? Check! Little cardboard … Read more

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