This week Matt truly takes one for the team, with the team being humanity – and everyone within it. That’s right, he’s reviewed a fiddly eurogame that doesn’t have an especially useful manual. Cerebria is one hell of a thing, it’s just not remarkably likely that this thing will be for you. Find out, today, via the medium of Internet Opinion Video.
Cerebria: The Inside World
Cerebria: The Inside World
Cerebria is a dynamic, team-based, objective-driven area control game, where players play as Spirits, powerful entities representing Bliss or Gloom. These opposing forces – the two sides of human nature – struggle to control and shape the Inside World, the metaphorical representation of an evolving personality. Cerebria introduces a unique theme and numerous innovative mechanisms. The game is centered around the player-controlled Spirits, and the Emotion cards controlling Cerebria’s areas, each with their own stats and abilities.
Read MorePodcast #99: Sea Football
Matt, Quinns and Ben are circling podcast #100 like talkative nerds circling a numerical drain. Quickly! Before they slip away, why not listen to them talk about the games? On this podcast there’s chat about party game We’re Doomed! (02:23), classic card game For Sale (10:00), 2010 smash hit Alien Frontiers (15:40), the enigmatic Wooly Wars (23:26), hot new box Air, Land & Sea (30:03) and Kickstarter behemoth Cerebria: The Inside World (40:11). There’s also a lovely reader mail this week asking which games have the best Endgame Energy. In news that continues to blow our minds, podcast transcripts are available here courtesy of our fabulous community, and are usually completed within a week of the podcast’s release. Also, if you’re a geologist who would like to contribute to our discussion of sand, please do leave a comment. We’re clearly idiots, and we need all the facts that we can get.
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