Feature: A Day in the Life of Quinns’ Game Collection!

Quinns: Ladies and gentlemen, roll up! It’s time for a new series where we take a look a team SU&SD’s board game collections. Come and see! Be amazed. Be aghast. Be envious. Comment with thought-provoking assertions like “why do you have that game it is bad”.

You guys will have seen my collection in the background of loads of SU&SD videos, but I don’t think you’ve seen the work that goes into it. Come with me today as I perform… a CULL.

But before that, let me show you my collection as it stands. It’s both completely ridiculous and not as ridiculous as you might think.

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Review: Cyclades: Titans

Review: Cyclades: Titans

First, there was nothing. For our evenings were without form, and void. Then there was Cyclades, which let us fill them with a really lovely, accessible war game. Then came the expansion of Cyclades: Hades, and there was a great sadness because we thought it was rubbish, and said as much.

And then there was a great rejoicing, as Cyclades: Titans graced the shelves of our shops, and brought joy to our hearts. Finally came this Cyclades: Titans review, so the people could sit, and listen, and see if it was shit or not.

So it is written, and so it shall forever be.

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Games News! 24/03/14

D-Day Landings

Quinns: Guys. GUYS. Before I went to bed last night I said a little prayer to the Gods of Gaming. I asked for a very special game to be announced.

I wanted a game from Bruno Cathala, the designer of Shadows Over Camelot and Cyclades, where the players all control wizened undersea lords. A game of politicking and pushing your luck, where you can ally with crabs, control the algae trade and stockpile pearls. A game with beautiful art that’s at once ridiculous, otherworldly and beautiful.

YOU’LL NEVER GUESS WHAT HAPPENED.

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Games News! 06/01/14

Game of Thrones: Intrigue

Quinns: *yaaawn*

Oh, good morning! What are you doing in my house? This is weird. It’d be rude to bother the police this early, though. Why don’t you just tuck up in bed next to me and we’ll look at the games news together?

So far, the best news of 2014 is that this talk by Rob Daviau, designer of Risk Legacy (and the upcoming SeaFall: A Legacy Game), is now online. Delivered at New York University’s Practice game design conference last year, it’s a fascinating, unexpectedly hilarious hour of insight, and doubles as a preview of SeaFall.

I’ve embedded it beneath the jump, too. Do make time for it! You’ll be glad you did.

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Cyclades

Cyclades

In this collaboration between Bruno Cathala and Ludovic Maublanc, players must buy the favor of the gods in their race to be the first player to build two cities in the Ancient Greek island group known as the Cyclades.

Victory requires respect for all the gods – players cannot afford to sacrifice to only one god, but must pay homage to each of five gods in turn. Each turn, the players bid for the favors of the gods, as only one player can have the favor of each god per turn – and each player is also limited to the favor of a single god per turn.

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Shut Up & Sit Down Presents: Board Gaming’s Golden Age

Shut Up & Sit Down Presents: Board Gaming's Golden Age

Last year Quinns gave a 40 minute talk at UK video game festival GameCity, designed to teach people about what’s happening in board games and why gamers the world over MUST get involved.

Hear Quinns’ caramel baritone as he provides evidence of why board game sales are rocketing up, three deadly arguments for why video gamers need to be playing board games, and even some jokes. Yes, JOKES.

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Review: Cyclades – Hades

Review: Cyclades - Hades

Paul: Cyclades! We turned SU&SD’s unblinking, cyclopic eye to look at it back in Episode 3 of this season. It’s a deadly, brilliant wargame where everybody plays different coloured Greeks trying to build two cities. Just two.

Quinns: We’ll recommend it to anyone. Spartan rules envelope a design where everything anyone does is tragic, comic or heroic. The self-contained islands you duel across means any attack will wrest control of a territory from someone else (exciting!), or see the aggressor getting kicked back into the water (EXCITING!). But doing anything means bidding for the affection one of the game’s four Gods, an auction that’s every bit as vicious as the main board.

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Review: Cyclades – Hades

Review: Cyclades - Hades

Paul: Cyclades! We turned SU&SD’s unblinking, cyclopic eye to look at it back in Episode 3 of this season. It’s a deadly, brilliant wargame where everybody plays different coloured Greeks trying to build two cities. Just two.

Quinns: We’ll recommend it to anyone. Spartan rules envelope a design where everything anyone does is tragic, comic or heroic. The self-contained islands you duel across means any attack will wrest control of a territory from someone else (exciting!), or see the aggressor getting kicked back into the water (EXCITING!). But doing anything means bidding for the affection one of the game’s four Gods, an auction that’s every bit as vicious as the main board.

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