“Shut Up & Sit Down Presents” Incredible New Games with Play to Z

Shut Up & Sit Down is delighted to announce a partnership with Play to Z to hunt down the board game treasures that we think belong in every collection.

SU&SD Presents” is a brand new line of titles that places a spotlight on some of the very best titles in modern board games. We’ve hand selected a fresh crop of exciting designs, helped to polish them to perfection, and P2Z will publish these incredible games for worldwide distribution.

It’s our goal that every game in the line could be your new favourite game.

We’ve got our first two games arriving next year, with a new title releasing annually thereafter!

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Feature: A Day in the Life of Quinns’ Game Collection!

Quinns: Ladies and gentlemen, roll up! It’s time for a new series where we take a look a team SU&SD’s board game collections. Come and see! Be amazed. Be aghast. Be envious. Comment with thought-provoking assertions like “why do you have that game it is bad”.

You guys will have seen my collection in the background of loads of SU&SD videos, but I don’t think you’ve seen the work that goes into it. Come with me today as I perform… a CULL.

But before that, let me show you my collection as it stands. It’s both completely ridiculous and not as ridiculous as you might think.

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SU&SD’s Top 50 Games Ever, 2015! #50 to #41

SU&SD's Top 50 Games Ever, 2015! #50 to #41

Quinns: RETRIEVE YOUR OFFICIAL SU&SD-BRANDED MOIST TOWELETTES! It’s about to get hot in here.

Last year we presented something never-before-seen in board games. Our Top 25 Board Games, Ever was a list of our most favourite games ordered from least-most favourite to most-most favourite. Ever since then, the SU&SD Supercomputer has been calculating a method by which we could possibly top this. Last week, it provided a schematic for something… incredible.

The science behind the following Top 50 is complicated, but in layman’s terms we’ll be “publishing” “instalments” every day this week, and beyond(!).

Enjoy, everybody.

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Review: Dogs of War

Review: Dogs of War

Quinns: This was meant to be a video review. Alas, my PC overheated. Repair parts are already enroute (thank you, indomitable Gold Club members!) but the show must go on, so I need you guys to imagine everything that follows with the glitz of a fancy video.

Picture the light playing over linen-finished game boxes. My powerful arms cradling components as if they were a baby animal. The caramel baritone of my voice.

You see, it’s important for your board game collection that you take Dogs of War as seriously as possible. It turns out this is a fantastic game. It’s also a terrible, friendship-sundering thing that made me more angry than a game’s made me in months.

Let’s get started. There’s a war on, and you need to pick a side.

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Dogs of War

Dogs of War

Dogs of War is an elegant game set in a steampunk-influenced renaissance universe. Noble houses engage each other in a series of fierce battles, and it’s up to the players and the Dogs of War they control to deploy their private armies in support of whatever house they wish to favor. Clockwork knights and imposing war machines shift the tides of war as they enter the battlefields, but the interest of their Dog of War captains actually lie in the rewards offered by each noble house to its supporters. Each Dog of War has a special ability that helps them claim influence, win battles, or betray the house to which they’ve sworn allegiance!

Dogs of War is not a game of pure military power, but rather a game in which deception and betrayal often lead the way to a decisive victory. The goal for the Dogs of War is to earn the most power by the end of the game. Thanks to thoughtful game design and development, there are many ways to achieve this, like defeating other captains in battle, getting rewards from the Houses you help, amassing gold and troops, and most importantly, gaining influence with the most successful Houses.

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