Quinns: So, we’re seven months on from when Matt and I first peeled the delicate outer membrane from the otherworldly Arkham Horror: The Card Game (otherwise known as ‘shrink-wrap’). We were stunned at how much fun we had. After years of rolling our eyes at Fantasy Flight’s Lovecraft products, we found that inside this small, unassuming box was an absolutely electric experience. I was as surprised as anyone when I announced that it was my favourite game of 2016.
Now, you’ll remember that while you can go back and play this game’s scenarios on “Hard” and “Expert” modes, most of the appeal is in the first playthrough, making each new expansion pack feel like a long-awaited episode of a favourite TV show. You call your friends over, microwave some popcorn, put the popcorn in the bin so nobody can get grease on the cards and sit down to see what happens to your characters (and their decks!) next.
Which begs a question. Now that the first full campaign has been published (seven expansions that make up The Dunwich Legacy), how’s this TV show doing?
And I think most players would answer you the same way. A small laugh, a faraway look, and then they’d say “Oh, man. It’s good. And… weird.”