Games News! 05/10/15

Innovation Deluxe

Paul: Quinns hello Quinns good morning Quinns have you seen? There’s a few interesting things that came in the Games News Sack this morning.

Quinns: That’s not the “Games News Sack”, Paul, that’s the postman’s bag.

Paul: Well he won’t be needing it any more. The important thing is that we’ve got the Games News today. As well as everyone else’s mail. And a few spare, loose limbs.

Quinns: Okay then. I guess now is as good a time as any to start telling people about Tail Feathers! A new skirmish game from Plaid Hat arriving in just a few months that combines Mice & Mystics with the X-Wing Miniatures game.

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Review: Mice and Mystics

Review: Mice and Mystics

For literally our entire lives, Paul and I hadn’t played Mice and Mystics. Then we played Mice and Mystics. Then it was out of stock!

But this month will see a new printing of the much-discussed game scurrying onto shop shelves the world over. A game of daring-do and wild adventure! A story of tiny heroes with huge hearts. A tale… of cheese.

And so it was written that Shut Up & Sit Down would perform “The Review”, and take a quick peek at Mice and Mystics: Heart of Glorm, too.

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Mice and Mystics

Mice and Mystics

In Mice & Mystics players take on the roles of those still loyal to the king – but to escape the clutches of Vanestra, they have been turned into mice! Play as cunning field mice who must race through a castle now twenty times larger than before. The castle would be a dangerous place with Vanestra’s minions in control, but now countless other terrors also await heroes who are but the size of figs. Play as nimble Prince Colin and fence your way past your foes, or try Nez Bellows, the burly smith. Confound your foes as the wizened old mouse Maginos, or protect your companions as Tilda, the castle’s former healer. Every player will have a vital role in the quest to warn the king, and it will take careful planning to find Vanestra’s weakness and defeat her.

Mice & Mystics is a cooperative adventure game in which the players work together to save an imperiled kingdom. They will face countless adversaries such as rats, cockroaches, and spiders, and of course the greatest of all horrors: the castle’s housecat, Brodie. Mice & Mystics is a boldly innovative game that thrusts players into an ever-changing, interactive environment, and features a rich storyline that the players help create as they play the game. The Cheese System allows players to hoard the crumbs of precious cheese they find on their journey, and use it to bolster their mice with grandiose new abilities and overcome seemingly insurmountable odds.

Mice & Mystics will provide any group of friends with an unforgettable adventure they will be talking about for years to come. Assuming they can all squeak by…

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Games News! 07/10/13

Carcassonne South Seas

Quinns: Happy Monday, everybody! How was your weekend? Team SU&SD spent ours road-testing Ultimate Werewolf, and after six hours of heavy drinking and heavier lynching, I’m proud to say all our friendships survived intact. A minor miracle, really. Expect a video of our exploits this Friday.

Lots of news this week, so let’s get cracking! And let’s kick off with the Kickstarter for Marrying Mr. Darcy: A Pride & Prejudice Card Game. Which is… well, it’s a Pride & Prejudice card game.

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Interview: Plaid Hat Games

Interview: Plaid Hat Games

[Everybody likes Colby Dauch. After starting Plaid Hat Games at the ripe age of 27 with a game of his own design, he’s managed to publish one very interesting game a year (from different designers) in each of the four years since, and has grown from Heroscape fanboy to capable and committed entrepreneur — a transition that many designers-turned-publishers make with far less aplomb.

With the publication of BioShock Infinite: The Siege of Columbia, Dauch’s young company is suddenly much higher — brighter? — on many more radar screens. We sent Actual Journalist Mark Wallace to find out what makes Colby such a nice guy. Instead, he came back with this interview.]

Mark: I want to jump right in by mentioning BioShock. You’ve just released the board game of the hit video game. It looks like you’re sitting on the edge of what could be a huge mainstream success. How does that feel, to go from being an unknown publisher four years ago, to shepherding one of the coolest, most high-profile game franchises into cardboard?

Colby: It’s pretty shocking. The interesting story there is that they approached me. That they sought out a board game rather than being pitched on it means that they know about this world, and they’re into it. Video gamers is a growing market for board games, so a project like this is right there in the sweet spot of growth for the industry. To be a growing company and be right where we feel the cusp of that growth is of course immensely exciting.

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Games News! 15/07/13

Shuriken

Quinns: Good afternoon you pretty people! Did you have a nice weekend?

Mine was mostly spent questing for the One Beverage that would make me feel better in this heat, but I perked up on Sunday when I spotted Fantasy Flight’s announcement of Blood Bound. Like Mayday! Mayday!, which I looked at in the news a few weeks back, this looks to be part of the post-Resistance wave of games. An incredibly tight game of hidden roles, negotiation and lying, but with more… game.

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