Review: Monikers

Review: Monikers

Remember when we told you that Skull was the game that’ll make you and your friends shout the loudest? Monikers (buy here) might be the funniest game we’ve ever reviewed. Weirder still, it might be more than 100 years old.

We’ve always suspected that old things were the best, but now we know. Time to cancel those forthcoming reviews of Armada and Dragon’s Gold. Next week, we’ll be reviewing whist, football and tuberculosis.

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Review: Cyclades: Titans

Review: Cyclades: Titans

First, there was nothing. For our evenings were without form, and void. Then there was Cyclades, which let us fill them with a really lovely, accessible war game. Then came the expansion of Cyclades: Hades, and there was a great sadness because we thought it was rubbish, and said as much.

And then there was a great rejoicing, as Cyclades: Titans graced the shelves of our shops, and brought joy to our hearts. Finally came this Cyclades: Titans review, so the people could sit, and listen, and see if it was shit or not.

So it is written, and so it shall forever be.

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Review: Doomtown: Reloaded

Review: Doomtown: Reloaded

Following on from XCOM, it’s time for our second big review of the year. Doomtown: Reloaded is a portable game with some big ideas. It’s a generous box with a golden future. It is, in fact, the first real competitor to the awesome Android: Netrunner.

Is this town big enough for the both of ’em?

You can read Quinns’ extended impressions on Doomtown’s combat system here, and get your own fancy Netrunner tokens right here.

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Review: San Juan

Review: San Juan

With spring’s sunshine is still weeks away, Paul decides to review the classic card game San Juan, packing sugar and indigo off to make money.

Sent abroad to set up SU&SD’s (North) American office, with a rather unclear remit he also laments the limited nature of board game printings and distribution.

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Review: XCOM: The Board Game

Review: XCOM: The Board Game

It’s here! XCOM: The Board Game is now in shops the world over, with its computerised component, its little plastic snipers and its starched lil’ navy blue box. Oooh. You want it.

OR DO YOU? Let Quinns and Paul cut a path for you through the jungle of hype around this game, all the way to the UFO crash site of truth. “Welcome to Earth,” indeed.

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Review: Last Will & Getting Sacked

Review: Last Will & Getting Sacked

This week, Matt and Quinns peek into the paperwork of Last Will, a game that challenges you to declare bankruptcy faster than your friends. A game of champagne, boat cruises, fabulous mansions, horses and you in the middle, trying to get rid of all of it.

But wait! There’s more! We’ve also played the expansion Last Will: Getting Sacked, which sees you having to do away with that beastly job of yours that insists on paying you every turn. A fabulously expensive marriage might be just the thing.

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Review: Xia: Legends of a Drift System

Review: Xia: Legends of a Drift System

It’s big, it’s as colourful as a bag of sweets and it wants YOU to become a space-faring superstar. Xia: Legends of a Drift System was one of the Kickstarter success stories of 2013, and a retail version is finally upon us, complete with pre-painted ships and metal space-coins.

Quinns has buckled himself into the driver’s seat of this board-behemoth to deliver the official SU&SD verdict.

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The Opener: Love Letter & Gingerbread Pears

The Opener: Love Letter & Gingerbread Pears

At last, we give the video treatment to one of Shut Up & Sit Down’s favourite games, Love Letter! On this Opener, Matt explains why this petite, elegant and excellent game is both an essential and a great way to introduce new people to the hobby.

It’s not just an excuse to dress up, not at all, and Matt actually has a very interesting story related to that.

It is an excuse to show you how to make gingerbread pears, perfect for any holiday season.

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Review: Tammany Hall

Review: Tammany Hall

This week, Paul looks at the notorious Tammany Hall, a game all about the not-entirely-pleasant, not-completely-wholesome New York political machine that was cranking its way through the second half of the 19th Century.

Is it a cynical game for cynical times? Perhaps, but the reprint was certainly a terrific Kickstarter success. The much more important question is… just how good is Tammany Hall?

Here’s your answer!

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Review: Lords of Xidit

Review: Lords of Xidit

This week’s review must be one of the most colourful games we’ve tried this year. It certainly has more purple wizards than anything else we’ve ever played.

The vibrant Lords of Xidit Lords of Xidit is a game of fantasy questing, of bard songs, of wizard towers and of programming your way in front of everyone else. Does that sound like a rather strange mix of ideas? Just wait until you see what Quinns and Paul come up with when they try to put their spin on things.

This review is presented with profound apologies to David Bowie.

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