Review: Lord of the Rings: Duel for Middle-Earth

I’m sure there’s an analogy here about the way that Matt keeps being mystically drawn towards these games over and over, but we can’t seem to put our finger on it. Having said that, after THREE big Lord of the Rings games, it’s getting to the point where we might not necessarily need another one?

Lord of the Rings: Duel for Middle-Earth is an unexpected treat that dispels that idea – a reimplementation of 7 Wonders Duel that adds new mechanics and ideas, as well as LOADS more Orcs. An absolute essential for anyone with nerdy bones in their body.

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Review: Ironwood

After playing shedloads of Anachrony on Board Game Arena, severely under-rating Septima, and having a wobbly old time with Cerebria: The Inside World… Shut Up & Sit Down is having a MIND CLASH once again! With Mindclash games. They published. This. Ok. Glad we understand.

Ironwood is a sharp and tense head-to-head battler set in a lovingly illustrated woodland – but does it hold up to scrutiny? Find out more in this video review…

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Review: Compile

Tapping into our deeply and unashamedly adolescent image of what we think is aesthetically COOL, COMPILE is black and purple box of cyberpunk wonders took us by surprise and heck, we LIKED it. With one mini expansion already available and room for more, we think this is absolutely worth grabbing.

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Review: Courtisans

Sometimes it’s really nice to chat about something that’s simple, that’s peppy, that’s just nice. Today on Shut Up & Sit Down, we’re chatting about a breezy game in a mildly loopy video; the tried and tested formula we all know and love. Let’s Courtisans, baby!

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Review: Undaunted 2200: Callisto

Long-time followers will know we’ve got a soft spot for Undaunted games – and that’s why we couldn’t be more excited to explore this venture into new thematic territory. Swapping World War 2 for a capitalistic conflict in space (that as far as we’re aware hasn’t happened yet and therefore isn’t historically accurate) – we had a ton of fun really getting out teeth into Undaunted 2200: Callisto. We hope you enjoy the video!

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Defenders of the Wild is Not What You’d Expect

Weird video this week! Defenders of the Wild is a really solid co-operative game, but its compelling narrative implications are what makes it a cut above the rest. It’s time for a quick critical detour in this first foray into ‘reviews-that-aren’t’!

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Review: The Vale of Eternity

Ahhh! Nothing beats the simple delights of a nippy card game that features DRAGONS and GOBLINS. The Vale of Eternity isn’t an all-timer, and it might not even sit in your collection forever – but it’s one of the most solidly entertaining games we’ve played in ages, a real crowd-pleaser; a fast and fun delight. Smart design and constant fun choices elevate this box in ways we weren’t expecting – check it out.

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Review: Leviathan Wilds

I’ve been on a bit of a co-operative kick recently, and Leviathan Wilds stood head-and-shoulders above the competition by virtue of its unending charm and bounty of ideas. It’s a really simple, slick little design that gets people into the fray immediately, but messes around with its own systems with the glee of a child cramming their mouth with pick-n-mix.

To put it simply… it slaps.

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How to Play – Wilmot’s Warehouse

In Wilmot’s Warehouse, your team will work cooperatively to organize the warehouse, using memory, imagination, and silly stories you make up.

DRAW product tiles off the stack, DISCUSS what they look like, and PLACE them somewhere youʼll remember!

After you place each tile, you flip it over and canʼt look at it again until the end of the game.
So your team has to remember where youʼve placed previous tiles as you decide where to place new ones.

At the end of the game, in a 5-minute rush, your team will have to match all 35 face down tiles with customer cards. Consult your performance review to see how well you did!

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