Review: Don’t Get Got

Who wants to feel nervous and paranoid? Yes, more nervous and paranoid than normal.

Don’t Get Got is a party game that runs in the background of your normal life, able to turn a party or ordinary day at work into a nightmarish playground of the mind. It’s cheap, sweet, utterly unique, and gets people dancing for joy more frequently than we’ve seen in eight years as board game reviewers.

Don’t understand? You will! Just click play on the video.

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10 Oink Games Reviewed In 10* Minutes

Bending the very essence of TIME to our wills, this week we’re proud to announce that we’ve managed to compress 21 minutes and 11 seconds into ten minutes of human time. How did we do it? We’ll never tell.

10 Oink games, reviewed in just 10 minutes. Have we missed one of your favourites? Do let us know – there are plenty more Oink games in the sea, and we’ll soon be perfectly positioned to try them after the internet drowns us for the things we’ve said about Deep Sea Adventure.

1:11 Nine Tiles Panic (2019)
2:51 Moneybags (2018)
4:25 A Fake Artist Goes to New York (2012)
6:18 TomaTomato (2018)
8:03 Insider (2016)
10:24 Startups (2017)
12:26 Troika (2017)
13:32 Zogen (2018)
14:33 Deep Sea Adventure (2014)
17:10 Flotsam Fight (2018)

Cerebria: Emotional Turmoil with a Purple Pillar

This week Matt truly takes one for the team, with the team being humanity – and everyone within it. That’s right, he’s reviewed a fiddly eurogame that doesn’t have an especially useful manual. Cerebria is one hell of a thing, it’s just not remarkably likely that this thing will be for you. Find out, today, via the medium of Internet Opinion Video.

Review: Bärenpark – The Bad News Bears

While Quintin takes a couple of weeks off, Matt dives into a world of BEARYTALE IMAGINATION. There’s no-one else here to keep an eye on things, so the gloves are fully off when it comes to awful puns.

Expanding upon the legacy of Barenpark with bigger, badder bears and beautiful 3D monorails – this expansion certainly fills a box that’s almost the same size as the basic game, but can The Bad News Bears fill the same size in our massive, empty hearts?

Card Games That Don’t Suck: Bourré

October 31, 2019 Card Games that Don’t Suck Card Games that Don’t Suck, Bourré This week, our series on the best games that you can play with a 52 card deck gets WILD. Bourré is the most outrageous gambling game that you’ve never heard of. It has heaps of suave cardplay, and features not just … Read more

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How to Win Games and Manipulate People

Those of you with functional memories may recall that at the very first SHUX in 2017, myself and Alan Gerding sat down in cosy room and had a chat about psychology. It was pegged as a talk about the psychology of games, but being both exhausted and faintly ill-prepared, we decided instead to enjoy a rambling introduction to some of the magic behind this unfairly-maligned strain of science.

And the people in the room at the time loved it! The people online afterwards? Not so much. A chunk of those who watched it were understandably annoyed that we didn’t tackle the topic as intended, and were more than woolly with our citations. And wow! Look what you made us do.

This year myself and Alan returned with an actual powerpoint presentation on the fascinating topic of manipulation, with a lens particularly focused on how you might use this information during games with elements of persuasion. It’s meaty, it’s interesting, it’s surprisingly fun. If you want the slides for this lecture-in-sheep’s-clothing, you can find them here.

We hope you enjoy it – have a great weekend!

Review: Lords of Hellas

Who’s a fan of Greece’s Pieces?

This week, Matt’s strapped on his cyber-sandals for a jaunt through Lords of Hellas. This is an enormous, Kickstarted “dudes on a map” game of slaying cyber-monsters, building cyber-statues, amassing cyber-hoplites and going on cyber-adventures.

Will this game triumph, like Homer? Or fall out of the sky like a big Icarus idiot?

Have a fantastic weekend, everybody!

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Review: Combo Fighter

As anyone who’s seen us at conventions will know, it’s hard for team SU&SD to spend a day out and about without getting into a punching fight or muscle demonstration.

As such, it was only natural that we’d review Combo Fighter. An expandable, simple card game about kicking bottom, and a glorious team effort between designer Asger Johansen and artist Snorre Krogh. If you like the sound of a lightning-fast 1 vs 1 game that’s more intelligent than it has any right to be, do take a closer look.

(And if you’d like to see more of this kind of thing, check out our impressions of Critical Mass on podcast #84.)

Have a great weekend, everybody!

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Card Games That Don’t Suck: Egyptian Ratscrew

This week, our series on the best games that you can play with a 52 card deck gets violent.

Egyptian Ratscrew plays a lot like Jungle Speed, except with more fire. Literally. This is the first game that SU&SD has covered with a greater than zero chance of ending in flames. Also, huge thanks to Gnalistair on YouTube for pointing out that the game gets even better if you require players to first slap their forehead before slapping the table.

If you like the look of the Carte Rouge puzzle deck in this video, the Kickstarter is right here.

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Review: Dune

At long last, the final instalment of SU&SD’s “Worm Series” is here. Today, what began with Matt’s Silk review now reaches its dramatic conclusion.

In other, less important news of people waiting a long time, after a wait of 30 years the legendary Dune board game is again being made available. But have the years been kind to this game? Is it still a classic? And how long will Quinns be able to go before recommending Jodorowsky’s Dune?

Have a fantastic weekend, everybody.

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